一個普通人的冒險 app icon Apple Vision Pro · visionOS 1.0 已上架

你在一間木造房間醒來。門後,是十二個不該相連的世界。

看懂敵人的準備動作、離開攻擊路線、在正確時機格擋。收集裝備、解開環境謎題,一步步找回自己,也找到回家的路。

一個普通人的冒險第四關深海圖書館故事畫面
十二關完整主線從木造房間、木鳥城鎮到深海圖書館與倒置花園,每一關都有自己的規則、敵人、Boss 與故事。
先讀攻擊,再決定動作近戰與遠程攻擊都有可辨識的預兆、路徑與範圍;閃避、格擋與位置比連按更重要。
Apple Vision Pro 沉浸式首發visionOS 1.0 已在 App Store 上架;戴上 Apple Vision Pro,以相容控制器走進完整沉浸式關卡。

每一扇門,都把世界的規則重新寫一次

旅程從第一間房間開始,接著穿過木鳥城鎮、黃金齒輪世界、深海圖書館、墨水寫成的城市、無面劇場、倒置花園、玻璃冬境等地方。場景不是單純換背景:移動方式、環境危險、解謎節奏、敵人配置與 Boss 戰都會跟著世界改變。

一個普通人的冒險第七關倒置花園故事畫面
每關以插畫、字幕與語音建立新的世界規則;第一次進入會播放,也能略過或從暫停選單重看。

戰鬥的重點不是更快,而是看得更清楚

敵人的近戰、遠程投射物與 Boss 招式都有清楚的準備動作與行進空間。你可以離開軌道、抓準時機格擋,或用裝備改變自己的攻擊與防守方式。玩家與敵人的生命、姿態和目標會維持可讀,讓失敗能被理解,進步也有跡可循。

1. 讀懂預兆

先看敵人的動作、方向與範圍,不急著把每個按鍵都按下去。

2. 移動與格擋

離開攻擊路徑,或在正確時機守住;操作夠準,能以零損傷結束戰鬥。

3. 調整裝備

收集武器與防具、整理配置,讓下一場戰鬥有不同解法。

一個普通人的冒險倒置花園實戰畫面,顯示目標、玩家生命與場景敵人
目標、玩家狀態、敵人位置與場景危險同時保持可讀,讓戰鬥決策有明確依據。

故事會被記住,也能回頭重看

十二關各有三段開場敘事,完整主線結束後還有五幕片尾。插畫、字幕與語音會依目前語言播放;已看過的故事不會在重玩時強迫重播,但可以從暫停或完成畫面再次開啟。介面與語音支援繁體中文、英文、日文、韓文、德文、法文、西班牙文、義大利文、巴西葡萄牙文與俄文。

visionOS 已上架,其他 Apple 平台持續準備

Apple Vision Pro · 已上架進入 Full Immersive Space,以相容控制器遊玩;此模式含高動態內容。
iPhone 與 iPad · 準備中規劃完整螢幕觸控,也能連接相容的 Extended Gamepad。
Mac · 準備中規劃以鍵盤遊玩,亦支援相容遊戲控制器。
Apple TV · 準備中規劃在大畫面繼續十二關旅程,並以相容的 Extended Gamepad 操作。
一個普通人的冒險在 Apple Vision Pro 的完整沉浸式倒置花園實戰畫面
Apple Vision Pro 版把關卡放進完整沉浸空間;需要相容控制器,也應在安全範圍內遊玩。

玩家紀錄留在裝置上

玩家名稱、控制偏好、進度、裝備與儲存檔都保存在裝置本機,可從啟動畫面個別刪除。遊戲不需要帳號,沒有廣告、App 內購買、第三方分析或追蹤。正式 1.0 的高品質語音隨 App 提供;若日後使用選用語音下載,下載內容不包含玩家資料,作業系統語音也可作為替代。

OrdinaryAdventure visionOS 1.0 已於 2026 年 8 月 12 日在 App Store 上架,支援十種介面與語音語言,年齡分級為 12+。目前公開版本適用於 Apple Vision Pro,遊玩需要相容的控制器;沒有廣告、App 內購買或帳號需求。

An Ordinary Adventure app icon Apple Vision Pro · visionOS 1.0 now available

You wake in a timber room. Beyond the door wait twelve worlds that should never have connected.

Read each enemy's preparation, leave the attack path, and guard at the right moment. Collect equipment, solve environmental puzzles, recover who you were, and find a way home.

The Level 4 Deep Sea Library story scene in An Ordinary Adventure
A complete twelve-level storyFrom a timber room and wooden-bird town to a deep-sea library and upside-down garden, each world has its own rules, enemies, boss, and narrative.
Read first, then actMelee and ranged attacks have visible preparation, paths, and spaces. Positioning, dodging, and guarding matter more than button speed.
Immersive debut on Apple Vision ProvisionOS 1.0 is now on the App Store. Put on Apple Vision Pro and enter each fully immersive level with a compatible controller.

Every door rewrites the rules of the world

The journey starts in the first room, then crosses a wooden-bird town, a golden gear world, a deep-sea library, a city written in ink, a faceless theater, an inverse-gravity garden, a glass winter realm, and more. These are not background swaps: movement, hazards, puzzles, enemy formations, and boss rhythm change with each place.

The Level 7 Inverse Gravity Garden story scene in An Ordinary Adventure
Illustration, subtitles, and narration establish each world's rules. First-time intros can be skipped and revisited later.

Combat is about seeing more clearly—not pressing faster

Enemy melee strikes, projectiles, and boss attacks have readable windups and defined travel spaces. Leave the path, guard at the right moment, or use equipment to change how you attack and defend. Player and enemy health, posture, and objectives remain visible, so failure can be understood and improvement has a cause.

1. Read the tell

Watch movement, direction, and range before committing to another action.

2. Move or guard

Leave the attack path or block at the right moment; precise play can finish a fight without damage.

3. Change the loadout

Collect weapons and protection, then reorganize equipment for a different answer next time.

Inverse Gravity Garden combat showing the objective, player health, equipment, and enemies
Objectives, player state, enemy placement, and environmental danger remain readable in the same combat view.

The story remembers where you were

All twelve levels have three-beat narrated introductions, followed by a five-part ending after the main route. Artwork, subtitles, and voices follow the current language. Completed scenes do not interrupt every replay, but remain available from pause and completion views. The interface and voice set support Traditional Chinese, English, Japanese, Korean, German, French, Spanish, Italian, Brazilian Portuguese, and Russian.

Available on visionOS, with more Apple platforms in preparation

Apple Vision Pro · AvailableEnter a Full Immersive Space with a compatible controller. This mode contains high-motion content.
iPhone and iPad · In preparationPlanned with complete touch controls and support for a compatible extended game controller.
Mac · In preparationPlanned for keyboard play with support for a compatible controller.
Apple TV · In preparationPlanned for the twelve-level route on a large display with a compatible extended controller.
Fully immersive Inverse Gravity Garden gameplay in An Ordinary Adventure on Apple Vision Pro
Apple Vision Pro places the level in a fully immersive space. A compatible controller and clear play area are required.

Player records stay on the device

Player name, control preferences, progress, equipment, and save profiles are stored locally and can be deleted individually from the launch screen. The game requires no account and includes no advertising, in-app purchases, third-party analytics, or tracking. Version 1.0 includes its high-quality voices with the app; if optional voice downloads are used later, they will contain no player data, and system speech can remain available as a fallback.

OrdinaryAdventure visionOS 1.0 became available on the App Store on August 12, 2026. It supports ten interface and voice languages and carries a 12+ age rating. The current public version is for Apple Vision Pro and requires a compatible controller, with no advertising, in-app purchases, or account required.